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5th Edition Water Genasi Dungeons & Dragons and Sub Races

The individuals who consider different planes think of them as far off, far off domains. However, the planar impact can feel worldwide. It, in few cases, shows in creatures who, through a good fortune, convey the influence of the planes in their blood. The Water Genasi are one such individual, the posterity of genies and humans.

Water Genasi Features

Source: Elemental Evil Player’s Compendium

Capacity Score Increase. Your Constitution score increments by 2.

Age. Genasi develop at about a similar rate as people and arrive at adulthood in their late adolescents. They live to some degree longer than people do, as long as 120 years.

Arrangement. Free and confident, genasi incline toward an impartial performance.

Size. Genasi are pretty much as changed as their human guardians; however, they are fabricated like people, standing somewhere in the range of 5 feet to more than 6 feet tall. Your size is Medium.

Speed. Your base strolling speed is 30 feet.

Dialects. You can talk, read, and compose Common and Primordial. Early-stage is a throaty language, loaded up with brutal syllables and hard consonants.

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Air Genasi

As an air genasi, you plummet from the djinn. As variable as the climate, your dispositions shift from quiet to wild and savage with minimal notice, yet these storms infrequently keep going long.

Air genasi commonly have light blue skin, hair, and eyes. A weak however steady breeze goes with them, disheveling the hair and blending the apparel. Some air genasi talk with hoarse voices, set apart by a soft reverberation. A couple of show odd examples in their tissue or develop gems from their scalps.

Capacity Score Increase. Your Dexterity score increments by 1.

Ceaseless Breath. You can pause your breathing endlessly while you will not become weaker.

Blend with the Wind. You can project the Levitate spell once with this attribute, requiring no material parts, and you recover the capacity to project it this way when you finish a long rest. Constitution is your spellcasting capacity for this spell.

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Earth Genasi

As an Earth Genasi, you will plunge from the remorseless and voracious do. However, you’re not detestable. You have acquired some proportion of authority over the earth, delighting in predominant strength and vital force. You will, in general, stay away from ill-advised choices, stopping adequately long to think about your preferences before making a move.

Essential earth shows uniquely in contrast to one individual to the following. Some ground genasi consistently have pieces of residue tumbling from their bodies and mud sticking to their garments, constantly failing to get perfect regardless of how frequently they wash. Others were gleaming and cleaned as gemstones, with skin tones of profound brown or dark, eyes shimmering like agates. Earth genasi can likewise have smooth metallic tissue, dull iron skin spotted with rust, a pebbled and harsh cover-up, or even a covering of small installed precious stones. The most capturing have gaps in their tissue, from which weak light sparkles.

Capacity Score Increase. Your Strength score increments by 1.

Earth Walk. You can get across a troublesome landscape made of earth or stone without exhausting additional development.

Converge with Stone. You can project the Pass without Trace spell once with this attribute, requiring no material segments, and you recapture the capacity to project it this way when you finish a long rest. Constitution is your spellcasting capacity for this spell.

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Fire Genasi

As a fire genasi, you have acquired the unstable mindset and sharp brain of the efreet. You incline toward fretfulness and making snap decisions. Maybe then conceal your special appearance, you glory in it.

Practically all fire genasi are hotly hot as though copying inside, an impression supported by flaring red, coal-dark, or debris dark skin tones. The more human-looking have blazing red hair that squirms under outrageous feeling, while more intriguing examples sport real flares moving on their heads. Fire genasi voices may seem as though popping blazes, and their eyes flare when irritated. The weak aroma of brimstone joins some.

Capacity Score Increase. Your Intelligence score increments by 1.

Dark vision. You can see in faint light inside 60 feet of you as though it were glorious light, and in the dimness as though it were soft light. Your connections to the Elemental Plane of Fire make your dark vision strange: all that you find in dimness is in a shade of red.

Imperviousness to fire. You have protection from fire harm.

Reach to the Blaze. You realize the Produce Flame can trip. When you arrive at the third level, you can project the Burning Hands spell once with this attribute as a first level spell, and you recapture the capacity to project it this way when you finish a long rest. Constitution is your spellcasting capacity for these spells.

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Water Genasi

The lapping of waves, the shower of ocean foam on the breeze, the sea profundities—these things call to your heart. You meander uninhibitedly and invest wholeheartedly in your freedom. However, others should think about you narrow-minded.

Most water genasi look as though they just completed washing, with dots of dampness gathering on their skin and hair. They smell of new downpours and clean water. Blue or green skin is standard, and most have relatively overlarge eyes, blue-dark in shading. A water genasi’s hair may skim uninhibitedly, influencing and waving as though submerged. Some have voices with suggestions suggestive of whale tunes or streaming streams.

Capacity Score Increase. Your Wisdom score increments by 1.

Corrosive Resistance. You have protection from corrosive harm.

Land and water capable. You can inhale air and water.

Swim. You have a swimming pace of 30 feet.

Call to the Wave. You realize the Shape Water cant rip. When you arrive at the third level, you can project the Create or Destroy Water spell as a second level spell once with this attribute, and you recapture the capacity to project it this way when you finish a long rest. Constitution is your spellcasting capacity for these spells.

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